
Final Thoughts
No, the Radeon RX 6500 XT is not the savior of the enthusiast gaming space. It’s not even much of an “enthusiast” card, period. AMD knows that this isn’t a spectacular performer, but they got more out of a 64-bit memory interface than I would have ever thought possible.
Context matters with this launch, and if you think of this as an ESports card you can actually buy, the numbers are pretty good. Looking at AMD’s internal testing for games like CS:GO, Fortnite, Overwatch, etc. (most with 100 – 300 FPS averages) paints a favorable picture of a card that is, in spite of the 4GB memory limit, just fine for competitive gaming at 1080p.
Looking at the benchmark results above it becomes clear that, yes, this card is perfectly capable of playing modern games at 1080/medium or 1080/high settings, and at smooth frame rates. No, you won’t be playing anything recent at “ultra” settings unless you like “cinematic” frame rates, but it’s important to distinguish the capabilities of a low-end offering with just 4GB of VRAM.
Scaling technologies are also perfect for a product like this, enabling higher performance (and lower memory usage). AMD’s FidelityFX Super Resolution and Radeon Super Resolution, as well as Sapphire’s own TriXX Software, allow you to render the game at a lower resolution, and then upscale it to your monitor’s native resolution.
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